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v1.2.21 Example 5 - Camera Prefab
The Igloo 360 camera is comprised of multiple Unity Camera objects. You can apply your own camera effects and property settings to the 360 output by creating a prefab GameObject of your camera and assigning it to it to the IglooManager.
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Note that certain screen space effects can result in a visible discontinuation between cameras in the 360 output. You can test the output using the Igloo Preview application.
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