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Crash on stop play in Unreal
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Crash on stop play in Unreal
Problem
The Unreal editor, or the built program, crashes when closed or the editor preview is stopped.
Solution
Open the Igloo360CameraRig blueprint
Find the Event End Play node
Join the exec output of that node, to the close Spout function
Save and close the blueprint.
Check that the problem no longer exists, by pressing Play and then Stop.
The reason this node is left disconnected, is due to the intermittent nature of this error. We believe it depends on the lighting method used.
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