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Adding the Igloo Manager

Now the Igloo Toolkit is installed, and the required additional components, adjustments, and settings are applied, it’s now possible to add the Igloo Manager to your scene and output to an Igloo Core Engine powered Display System.

Adding the Igloo Manager GameObject to your scene.

With your scene open, click Tools → Igloo → Spawn Igloo Manager from the top bar

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This will add the Igloo Manager GameObject to your scene, and populate it with the NDI and Spout resources that it requires.

It’s always a good idea to check that these have been added, you should see them on the Igloo Manager Component as per the image below.

image-20240418-154921.png


If they are not present, please follow the instructions below.

Try clicking off the Unity Editor, or pressing the windows key, then clicking back on the editor window again.

The relevant packages might not have installed yet, and are waiting for the next compile cycle. Once complete, two buttons should then appear on the Igloo Manager component to add the resources to it.

If the Add Resources section is not visible, please make sure you have clicked Igloo → Apply Igloo Settings from the top bar, and waited for the packages to install. If it still doesn’t work, please contact Igloo Support.

You can now press Play and the Igloo Manager will now create the complete camera system, and output a standard equirectanglar of 8000 x 4000 to Igloo’s ICE software using the Spout protocol.

 

(c) Igloo Vision 2020