The Igloo Camera Package
Small paragraph explaining what is in the camera package. And an exploded view of how it all joins together.
- Explain what the Igloo360CameraRig component does
Go to the details panel of the Igloo360CameraRig and set the "Object to Follow" variable to the actor you would like the camera to follow. Alternatively, untick "Follow Object" and the camera will follow the default player.
Adjusting the OSC plugin
OSC - go to Edit > Project Settings and scroll down Plugins > OSC. Set 'Receive From' to 9008, and set the Send target 0 to 127.0.0.1:9001 then select 'Set as Default'
Adjusting the Player
In your GameMode settings, set the DefaultPawnClass to be IglooFlyingPawn. You can use your own player pawn class, however the IglooFlyingPawn can be controlled using the Igloo Xbox controller which has directional tracking device.
Adjusting the Inputs
When using the Igloo pawn class you need to set up the input axis mappings. Go to Edit > Project Settings > Input and add two axis mappings named 1. "MoveRight" where 'D' key has scale value 1 and 'A' key has scale -1. 2. "MoveForward" where 'W' key has scale value 1 and 'S' key has scale -1.
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