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Chapter 1: The Server


  1. Power on the computer and amplifier.
  2. Run the warper (represented by )
  3. Run the control app (represented by ).

Chapter 2: Warping

Big disclaimer: There's virtually no way to put into text how to warp, arguably the best way to learn warping isn't reading, it's just playing about with it until you get it, or at least get comfortable with it


  1. Power the tablet
  2. Ensure the tablet is connected to the same network as the computer is on
  3. Open TouchOSC
  4. Open the warping tab:
  5. Using the buttons in the bottom right, ensure warping is on. Turn on the info panel, test cards, and if desired, control points using the 3 buttons labelled info, points and tcards
  6. Set the overlap. This is measured as a percentage and you can find rough values for each structures on a drawing. A blend of about 8-10 is good for a 6m cylinder with 5 standard projectors)
  7. Use the buttons on the row labelled Active Screen to switch between the grid you're currently manipulating, represented by the thick red outline on the info boxes (Screen 1 on image below)
  8. Use the outer push buttons to select a control point, the inner push buttons to nudge the points, and the buttons labelled small, medium and large to change the size of each nudge
  9. Once warped, ensure blending is on using the blending button in the bottom right. Play some content and adjust the width and gamma until the image appears to be one seamless image



Chapter 3: Content

Video content:


If you need to put content on the system from a drive, depositing it in C:\igloo\content is usually a safe bet as the Warper ships with that as a valid media folder. The below images show a user dragging a movie file from the content folder to the control app. It's as easy as dragging and dropping!

Then click on the file in the clip bank to play the video and you should see the video pop up on the screen


Game engine content

Disclaimer here:This assumes pretty heavily that the build of the game engine content already has our camera package integrated, which is a requirement for playing it in the Igloo


Using an example:

  1. Find your application:
  2. Open the application and pass through any dialogue boxes that pop up. Make sure, if possible, that windowed mode is enabled. Note that the resolution of this window doesn't impact the resolution of the content the warper receives
  3. After launching the application, it should appear as an external input in the control app:
    1. Click on the config button on the control app
    2. Under Available inputs select the relevant input, followed by clicking the checkbox next to Display External Inputs
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