Receiving
'/gameEngine/rotationInput/mouse' - set rotation mouse
'/gameEngine/rotationInput/gyrOSC' - set rotation gyrOSC
'/gameEngine/rotationInput/XIMU' - set rotation XIMU
'/gameEngine/movementInput/unity' - set movement Unity
'/gameEngine/movementInput/gyrOSC' - set movement GyrOSC
'/gameEngine/movementMode/walking' - set movement Mode walking
'/gameEngine/movementMode/flying' - set movement Mode flying
'/gameEngine/movementMode/ghost' - set movement Mode ghost
'/ximu/euler' - Three float parameters with gyro data [0] - pitch , [1] - roll , [2] - heading
'/unity/quit' - quit unity
'/gameEngine/setCameraType' - 0: Cylinder, 1:Cube, 2:Unwrap, 3:Cylinder6
'/spout/reset'
'/camera/standardFOV' - float (0-1) set FOV standard
'/camera/wideFOV' - float (0-1) set FOV wide
'/camera/superWideFOV' - float (0-1) set FOV superwide
'/gameEngine/3D/separation' - float (0-1) set 3D separation
'/gameEngine/3D/lensShift' - float (0-1) set 3D lensShift'
/gameEngine/3D/enabled' - float (0-1) set 3D enabled
'/gameEngine/3D/invert' - float (0-1) set 3D invert'
/gameEngine/cameraTilting' - float (0-1) set camera tilting On/Off'
/unity/sleep' - float (0-1) set sleep On/Off
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