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Requires Unity 2019.3+

Unity’s HDRP is not currently fully supported by this plugin. Please get in touch for more information on its limitations

This guide will walk you through adding the required components to a scene to enable your Unity project for Igloo compatibility.

Learn by example, included in the package is the DemoScene located in IglooToolkit\Resources\Scenes.

Refer to the Reference for a more in-depth look at the components that make up the Igloo camera toolkit, and how it can be customised for certain use cases.

If you are new to Unity, we recommend exploring some of Unity's interactive tutorials to familiarise yourself with the Unity interface and concepts before continuing. More information on Unity can be found at their Learn Site.

Project Setup

Package Import

It is recommended that you first import the camera package into a new Unity project, this helps eliminate potential issues during installation. To import the camera package from within the Unity Editor go to Assets > Import Package > Custom Package and open the file with the ‘.unitypackage’ extension, included in the zip folder.

Input Settings

The Igloo camera package requires some custom Input settings to be compatible with an Xbox controller. This can be done one of two ways;

Note - The next step is important, you will encounter errors in play mode if you do not apply the following settings.

The IglooPlayer system requires two custom Input Axes to be defined in the Unity project settings. These can be appended to your existing settings automatically by selecting Igloo > Apply InputManager Settings from the Unity Editor.

Universal Rendering Pipeline

If using URP a custom scripting define IGLOO_URP must be added to your player settings.

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