Player'
address | use |
---|---|
/gameEngine/rotationInput/mouse |
...
set rotation mouse |
...
/gameEngine/rotationInput/gyrOSC |
...
set rotation |
...
GyrOSC |
...
/gameEngine/rotationInput/XIMU |
...
set rotation XIMU |
...
/gameEngine/movementInput/unity |
...
set movement Unity (Standard) |
...
/gameEngine/movementInput/gyrOSC |
...
set movement GyrOSC |
...
/gameEngine/movementMode/walking |
...
set movement Mode walking |
...
/gameEngine/movementMode/flying |
...
set movement Mode flying |
...
/gameEngine/movementMode/ghost |
...
set movement Mode ghost |
...
/ximu/euler |
...
Three float parameters with gyro data [0] - pitch , [1] - roll , [2] - heading |
Camera
address | use |
---|
...
/gameEngine/setCameraType |
...
0: Cylinder, 1:Cube, 2:Unwrap, 3:Cylinder6 |
...
/spout/reset |
...
...
/gameEngine/camera/standardFOV |
...
set FOV standard |
...
/gameEngine/camera/wideFOV |
...
set FOV wide |
...
/gameEngine/camera/superWideFOV |
...
set FOV superwide |
...
/gameEngine/3D/separation |
...
set 3D |
...
separation |
...
/gameEngine/3D/lensShift |
...
set 3D lensShift |
...
/gameEngine/3D/enabled |
...
set 3D enabled |
...
/gameEngine/3D/invert |
...
set 3D invert |
...
/gameEngine/cameraTilting |
...
set camera tilting On/Off |
...
/gameEngine/camera/farClipDistance | set Far Clipping distance |
System
address | use |
---|
...
/unity/quit |
...
quit |
...
Unity |
/unity/sleep |
...
set sleep On/Off | |
/gameEngine/getSourceInfo |