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If your project isn’t C++ already, you can make it so by adding a blank class to the project.
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You will need Visual Studio Community installed to build the project |
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The project may ask you to compile it. Just click Yes and it will open the project. This may take some time, as it works on things in the background. |
The Project Cannot be Built due to the SpoutPlugin
The spout plugin has always been difficult. The Unreal build tool isn’t able to build it on a seemingly random basis. The fix is very simple.
Open your project’s Visual Studio Solution
In the Solution Explorer select your project
Select Build and Build (or press F6)
Once the build has succeeded, you can close Visual Studio, and re-open your project. It will open without any errors or warnings.
If it fails to build for any reason to do with the Igloo Unreal Toolkit, please get in touch with the support desk via the options at the root of this document.