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The Content Library’s Media Files Tab lists all media items that have been added to ICEIgloo Core Engine. It provides information about the file such as its name, type, path, resolution and other information, as appropriate.

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Removing Media Files

Media files within Igloo Core Engine can be removed by right-clicking on the individual items and selecting Remove. Removing media file items in this way does not affect the files stored on your computer. The Remove option will not be available if the file is

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Being tracked using a Watch Folder.

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'Delete'. However, it's important to note the following points regarding the removal of media files:

  • Layer Removal: When a media file is removed, any layers in any session that are linked to this file will also be removed. This ensures that your workspace remains organized and free of redundant elements.

  • Session Removal: In cases where a session contains only one layer, and that layer is linked to the removed media file, the entire session will be deleted as well. This automatic cleanup helps maintain the efficiency and clarity of your project workspace.

  • File Retention on Disk: Removing a media file from Igloo Core Engine does not delete the file from your computer's disk. This action only removes the file's reference from within the Igloo Core Engine environment. Your original media file remains intact and stored on your computer.

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Missing Files

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Missing media files will are highlighted in red. You can filter the library to only show missing files by selected the info icon an selecting ‘Show missing’

Delete all missing

You can delete all missing files by right clicking a missing file and choosing ‘Delete all missing’

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Changing a File Association

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The Spherical Format property can be used to automate the setup of 360 media when adding it to the Canvas. In this example the Media file is a Cubemap image.

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ICE Igloo Core Engine will automatically detect Spherical Format when Media Files are added

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Once the Spherical format has been set, ICE Igloo Core Engine will apply the required Effects for handling 360 content whenever the media is used.

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