...
Info |
---|
Setting the resolution to 6000 x 1000 is the trigger for the scenario to be rendered as a cubemap. |
...
Use ICE Igloo Control Panel, select the mouse tab and press Start casting ‘Start casting’ to move the on-screen cursor and select the answers to the questions that appear during the scenario. At the end of the scenario you receive an overall score for the exercise.
WarpVR Login
The first step is obtain an access code for the session. Open a WebView and go to play.warpvr.com. Press the ‘I don’t have a code' button.
...
To access any scenarios other than the demos, requires a 6-digit, one-time use, code. This can be used to sign-in to your profile or to access a specific scenario.
The 6-digit code can be sent to your email address if you are a registered user. Another way to obtain a code is via the WarpVR app on a smartphone.
Info |
---|
If you are using a WebView, set the aspect ratio to a normal portrait style in order for the menu screens to appear correctly. |
...
Enter your WarpVR account email address. The access code will then be sent by email to that address.
When you have received the access code email, click the ‘I have a code’ button and enter the 6 digit code followed by the ‘Sign in’ button.
...
Once logged in, the Scenarios page will be displayed. Click on a scenario and select the appropriate options from the pop-ups to start the scenario.
...
WarpVR Scenarios
Now that you have logged in to WarpVR, you can load sessions with preset URLs for WarpVR scenarios. The URL is in the form: http://play.warpvr.com/#/scenarios/22094/play, where 22094 is the scenario number.
To create a session, add a new WebView and set the URL to a WarpVR session. Set the WebView resolution to 6000x1000 and press the Reload page button. This will signal to WarpVR to render the scenario as a cubemap. Apply the Cubemap to Equirectangular and TruePerspective effects to the WebView layer and save the session.
Exiting Scenarios
Info |
---|
It is recommended to close WarpVR sessions gracefully by clicking the Stop Playing button in the scenario. |
...