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Player

addressAddress

Usage

useArguments

/gameEngine/player/rotationInput

set rotation input

int (0,1,2)Sets rotationInput enum

[0] int where 0=STANDARD , 1=WARPER, 2=GYROSC}

/gameEngine/player/rotationMode

Sets rotationMode enum

[0] int where 0=IGLOO_360, 1=IGLOO_NON_360, 2=GAME}

/gameEngine/player/movementInput

Sets movementInput set movement Unity (Standard)enum

[0] int where 0=STANDARD, 1=GYROSC}

/gameEngine/player/movementMode

set movement Mode flyingSets movementMode enum

[0] int where 0=WALKING , 1=FLYING, 2=FLYING_GHOST}

/gameEngine/player/walkSpeed

Sets m_WalkSpeed

[0] float speed

/gameEngine/player/runSpeed

Sets m_RunSpeed

[0] float speed

/gameEngine/player/smoothTime

Sets m_smoothTime i.e smoothing of cursor movement

[0] float amount , lower value means more smoothing

/ximu/eulerThree float parameters with gyro data

Euler rotation

[0] - float pitch , [1] - float roll , [2] - float heading

/gyrosc/player/gyro

Rotation message send from GyrOSC app

Camera

addressAddress

Usage

useArguments

/gameEngine/camera/FOVset FOV wideverticalFOV

Equirectangular vertical FOV

[0] float degrees (1-180)

/gameEngine/camera/3Dinvertset 3D inverthorizontalFOV

Equirectangular horizontal FOV

[0] float degrees (1-360)

/gameEngine/camera/cameraTiltingnearClipDistance

set camera tilting On/Offnear clipping distance

[0] float distance in Unity units

/gameEngine/camera/nearClipDistancefarClipDistance

set camera near clipping distancefar clipping distance

[0] float distance in Unity units

/gameEngine/camera/farClipDistanceset camera far clipping setDisplaysEnabled

Sets the enabled state for all display cameras

[0] bool state

/gameEngine/camera/eyeSeparation

Sets eye sepatation amount in 3D mode

[0] float distance

System

addressAddress

Usage

useArguments

/unity/quit

Closes application

quit Unitynone

/unitygameEngine/sleep

set sleep On/Off

/gameEngine/getSourceInfogetInfo

Returns game information to message sender /gameEngine/info where

[0] string version

none