Metaverse Learning (https://metaverselearning.co.uk/ ) is a content provider for VR training and education.
Igloo Integration
The Metaverse Learning education content is built using Unity and the integration utilises the Igloo Unity Toolkit. However the output is rendered to WebGL rather than to Spout so a WebView is required in ICE to render the equirectangular output.
The Unity projects can be provided as local assets (which require a local web server), or hosted on a cloud server and accessed via a URL.
A demo scene is available here: https://mxreality.blob.core.windows.net/demos/esol-igloo-test/index.html
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The content can be navigated and controlled using the Game Controller tab in ICE Igloo Control Panel. Use the A button to select UI buttons in the scene and move the cursor using the gyro.. To enable this, a special node app developed by Loz is required.
The node app is available in sharepoint at the url below and acts as an OSC to Web messaging service, using port 3000.
Download the node app and run it on the IMP. When the Metaverse Learning scenario is loaded it will say ‘Connected to Unity’ and when the scenario is unloaded (i.e. WebView is removed) it will say ‘Disconnected from Unity’.
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Launching the server locally
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The same steps can now be used to setup the view in ICE Igloo Core Engine however you would now use localhost:[port you chose] as the web address.
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These can then be used via ICE’s misc the Misc tab for the Web layer to start and stop the servers as the app is opened and closed via an ICE Igloo Core Engine session.
Server.bat
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start "" "D:\Interactive\ESOL_S05_Igloo\WebServer.exe"
start C:\Users\Igloo\AppData\Local\Programs\Servez\Servez.exe -- --port=8080 D:\Interactive\ESOL_S05_Igloo |
The above code starts Servez, which outputs on 127.0.0.1:8080
and also starts the Unity → Web OSC bridge (WebServer.exe)