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Select the same GPU that the primary display (i.e. console) is connected to. In addition, it is strongly recommended to connect the console display to the primary GPU, i.e. GPU 1 in nvidia settings (shows as GPU 0 in Windows task manager). Connecting the console to the secondary GPU can result in WebViews not rendering.

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If the wrong GPU is selected then this will result in errors such as blank WebView layers and the ICE Canvas spout sender, enabled by the CanvasShare feature, not being created.

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