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ICE can process 360 formatted content within any Layer type, not just images and videos. |
Cubemap
The Cubemap format consists of 6 undistorted, perspective images (or faces): Left, Front, Right, Back, Bottom and Top. Typically, the faces are arranged in a strip or a cross topology. The following example uses a strip, which has a 6:1 aspect ratio.
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First, we need to convert to the Equirectangular format.
Go to the Layer Effects Tab, press the '+' button and select Cubemap to Equirectangular
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For more information on using Effects see - ICE Documentation - Effects |
Equirectangular
The Equirectangular format consists of a single 2:1 aspect ratio view, common resolutions include 3840x1920, 4096x2048, 5760x2880, and 7680x3840. You can think of equirectangular like a world map from a globe, unwrapped and flattened.
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Go to the Layer Effects Tab, press the '+' button and select True Perspective .
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Note that if your source content is Equirectangular not Cubemap, then only the True Perspective Effect is required. |
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The Screen Tab can be used to visualise how True Perspective will affect the output on the physical screen.
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Parameters of the True Perspective effect can be used to modify which region of the 360 content is displayed
Heading
Rotates the content Left and Right.
Pitch
Rotates the content Up and Down.
Direction
Sets the direction the content is Pitched in.
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