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A Content Bank is a special type of Layer which stores references to other Layers within a Bank
Each tile in the grid can be used to launch a Layer within the Content Bank.
Creating a Tile
To add content to a tile, right-click on the tile and select Load. This pops up the Load Content dialog and from the Files tab, you can select one of the files from the content folderswindow, where a Media File can be selected from. Once selected, the tile is updated with the filename. The Content Bank layer will also trigger the media to be displayed.
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To Edit a tile, right-click on the Tile and select Edit.
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ICE uses a breadcrumb trail system, highlighted shown in blue green below, to identify which Tile within the Content Bank is currently being editedselected for editing. The Layer settings panel will modify whichever Tile is currently selected., shown in red can then modify the settings for the currently selected Tile
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The view tabs can be used to select between the available previews, in this example
Workspace
Shows the output of the entire Workspace canvas containing every Layer
Screen
Shows how the Workspace canvas will look when displayed on the screen.
Example Content Bank
Show the output of the Content Bank Layer.
Bunny
Shows the output of just the Bunny layer, before it is drawn to the Content Bank
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Once you have finished editing, use the breadcrumb to return to the Content Bank Layer
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