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The IglooPlayer system requires two custom Input Axes, a custom tag, and 2 custom layers to be defined in the Unity project settings.

These can be appended to your existing settings automatically by selecting Igloo > Apply InputManager Settings from the Unity Editor.

This will also add two packages to your scoped Registry if you are using Editor version 2021.1 or older. These are to succesfully use the Klak NDI package, which is included as part of the Igloo Plugin. for 2021.2+ this is supported within Unity without external packages.

You will see this popup after it has finished loading, just click ‘okay’

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If this fails, or you get this message in the console, and you have Klak Error relating to Span:

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You will need to add to your existing package manifest scoped registry; the following:

Code Block
languagejson
{ "scopedRegistries": 
  [
    { 
      "name": "Unity NuGet", 
      "url": "https://unitynuget-registry.azurewebsites.net", 
      "scopes": [ "org.nuget" ] 
    } 
  ], 
  "dependencies": 
  { 
    "org.nuget.system.memory": "4.5.3",    

Universal Rendering Pipeline (Toolkit Version 1.0 - 1.21)

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