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The Igloo camera package requires some custom Input settings to be compatible with an Xbox controller. This can be done one of two ways;

Note - The next step is important, you will encounter errors in play mode if you do not apply the following settings.

The IglooPlayer system requires two custom Input Axes, a custom tag, and 2 custom layers to be defined in the Unity project settings. These can be appended to your existing settings automatically by selecting Igloo > Apply InputManager Settings from the Unity Editor.

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If using URP a custom scripting define IGLOO_URP must be added to your player settings.

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Universal Rendering Pipeline (Toolkit Version 1.

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21-1+)

When using URP in the later toolkit version, it is not necessary to add scripting defines. This is handled automatically by the Igloo Assembly Reference within the Toolkit’s root folder. More information regarding this file, and what it means for extending the Igloo Toolkit can be found HERE.

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