Player
addressAddress | Usage | useArguments |
---|---|---|
/gameEngine/player/rotationInput | set rotation input int (0,1,2)Sets rotationInput enum | [0] int where 0=STANDARD , 1=WARPER, 2=GYROSC} |
/gameEngine/player/rotationMode | Sets rotationMode enum | [0] int where 0=IGLOO_360, 1=IGLOO_NON_360, 2=GAME} |
/gameEngine/player/movementInputset movement Unity (Standard) | Sets movementInput enum | [0] int where 0=STANDARD, 1=GYROSC} |
/gameEngine/movementModeset movement Mode flyingplayer/movementMode | Sets movementMode enum | [0] int where 0=WALKING , 1=FLYING, 2=FLYING_GHOST} |
/gameEngine/player/walkSpeed | Sets m_WalkSpeed | [0] float speed |
/gameEngine/player/runSpeed | Sets m_RunSpeed | [0] float speed |
/gameEngine/player/smoothTime | Sets m_smoothTime i.e smoothing of cursor movement | [0] float amount , lower value means more smoothing |
/ximu/euler | Three float parameters with gyro data Euler rotation | [0] - float pitch , [1] - float roll , [2] - float heading |
/gyrosc/player/gyro | Rotation message send from GyrOSC app |
Camera
addressAddress | Usage | useArguments |
---|---|---|
/gameEngine/camera/FOVset FOV wideverticalFOV | Equirectangular vertical FOV | [0] float degrees (1-180) |
/gameEngine/camera/3Dinvertset 3D inverthorizontalFOV | Equirectangular horizontal FOV | [0] float degrees (1-360) |
/gameEngine/cameraTilting | set camera tilting On/Off | [0] bool state |
/gameEngine/camera/nearClipDistance | set camera near clipping distance | [0] float distance in Unity units |
/gameEngine/camera/farClipDistance | set camera far clipping distance | [0] float distance in Unity units |
/gameEngine/camera/setDisplaysEnabled | Sets the enabled state for all display cameras | [0] bool state |
System
Address | addressUsage | useArguments | ||
---|---|---|---|---|
/unity/quitquit Unity | Closes application | none | ||
/unitygameEngine/sleep | set sleep On/Off | /gameEngine/getSourceInfogetInfo | Returns game information to message sender /gameEngine/info where [0] string version | none |