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When using Nvidia Mosaic it is sometimes not possible to run Unity in Windowed mode, build settings are overridden by Mosaic somehow. This can, however, be fixed by editing the registry settings of the application. 

The required settings are 

Screenmanager Is Fullscreen mode_h3981298716 = 3

Screenmanager Resolution Height_h2627697771 = Window Width

Screenmanager Resolution

To use command line arguments, create a shortcut of the built .exe, then right click > properties then add any arguments to the 'Target' text field.

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The following command line arguments can be usedargumentuse-igloo3DEnabledEnables 3D Mode on start-iglooSpoutResetEnables sending a reset message '/spout/reset' via OSC on creation to port 9001-iglooSenderName [NAME]Where the following [NAME] argument specifies the spout sharing name -iglooCameraType [NAME]

Where the following [NAME] argument specifies the type of camera and must be 
one of the following

Cylinder

Cube

Unwrap

Cylinder6

ImmersiveRoom4

-setNDI

Sets the output mode of all camera systems to NDI rather than Spout

-setVsync0/1/2Set's vsync count in quality settings-setTargetFPSSet's the fps target, default is 60 frames per second.-iglooFOV [NAME]Where [NAME] argument specifies the FOV type.
Standard
Wide
SuperWide-setResolution 7680x500ImmersiveRoom4 only sets the resolution for the system. Default is 7680x500.

Width_h182942802 = Window Height

Be sure to modify the Decimal value, not the Hexadecimal.




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