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Default Camera | ||
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Cylinder | Should be used for an Igloo Cylinder or Dome structure | |
Cube | Should be used for an Igloo Cube structure | |
Unwrap | This is a new type of camera system that renders to a single large texture to create an equirectangular output | |
Cylinder6 | This is a special camera rig for small cylinder applications that run 6 projectors | |
Cube3 | This is a take on the unwrap camera, but for a 3 screen system for inside a cubeImmersiveRoom4 | Large camera system for an immersive room with 4 walls, can be customised for more walls and irregular geometry. |
Info |
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Note - The default camera can be overridden once the application has been built by specifying the following command line argument settings in a shortcut of the .exe ‘-iglooCylinderCam’ ‘-iglooCubeCam’. |
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- Download the GyrOSC (iOS) app.
- Join the same wifi network on your computer running unity and your phone running GyrOSC
- Open GyrOSC and copy the settings below, replacing Target IP Address with the IP address of the computer running Unity.
- When Unity is running the numerical buttons control movement {1- Forward, 2- Backward, 3- Left, 9- Right}
Graphy
We have included the best FPS monitor Unity has to offer. It comes packaged with our Igloo camera but not set up as we would like to leave the hotkey setup to the client's choice.
If you would like to use Graphy, and we highly recommend you do, simply drag the Graphy prefab onto the Additional settings area of the Igloo Prefab.
You can then set a custom key for the toggling the graphy overlay by adjusting the Graphy prefab.