...
Once packaged copy the Spout.dll to the same folder as your game executable.
Command Line Arguments
Compatible with Unreal version 4.21+
argument | use |
---|---|
-iglooSenderName' [NAME] | Where the following [NAME] argument specifies the spout sharing name |
-iglooMaxFPS [VALUE] | Sets the maximum target framerate For optimal performance, Unreal should be running at a constant framerate equal to, or a multiple of, the Warper framerate. The Warper should be v-synced to the display refresh rate or a multiple of. e.g is the display refresh rate is 60fps then If Unreal can run at a framerate of over 60fps then you should set Unreal max fps to 60 and the warper to 60 If Unreal can run at a framerate of over 30fps but less than 60 then set Unreal max fps to 30. |